Online Gaming For Your PC

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Online gaming is a true phenomenon in these days where every kid has a personal computer in his household and can afford to spend all the minutes he has left after school to play his eyes out in a good way off course and only have some breaks when it comes to eating and going to the little boys or girls room.It started years ago however right now it seems to be of greater proportions than it ever was and to be fair with you I kind of understand why. Let’s face some of the details nowadays regarding online gaming features.You can communicate with people from all over the world at anytime and you can socialise with persons that normally would be totally out of your reach or you did not know their language. All though you can speak in any language the common language is English so if you get stuck just go for native.Online games at the beginning were free as you could join a general server with all your friends and simply duke it out at your own free will. Now the most successful games and servers available are called “official” and you have to pay a monthly fee to be able to benefit completely of all the best features the game has to offer you.Online games such as World of Warcraft, Lineage, Eve Online have completely overwhelmed the game markets and have literally millions of followers and the numbers keep growing.You choose your characters, you choose their class, you choose their main characteristics and then you just go wild on evolution without having to worry about save spots so you do not loose your games and pesky bugs due to lag or bad connection to the Internet. They have special servers that offer the best of both worlds – Internet and frame rate.Tired of single player and of lonely nights, how about you log in, go talk to a guild master and join a gathering of people that have only one purpose and that is to dish out as much pain as possible. So that you know exactly the magnitude a guild can reach I will give you a simple example. There was an instance in a game called Lineage II when a guild attacked a boss and the guild was formed from 10.000 players and they were all attacking that boss at the same time.Online gaming is not a preference, it is a way of life.

Online Games – Can We Make Money Playing Them?

When we refer to online games we are normally referring to video type games that we play on a computer via the internet. Some video games are played over the internet using mobile phones and video consoles, but generally speaking online games means computer games that need an internet connection to be played. Simple text-based multiplayer games were the first of these types of games as internet connections were slow and expensive when these games were first introduced in the 1980s. Gradually these games became popular in the 1990s, with today’s online games featuring virtual communities, realistic graphics and multiplayer games where people can even play one to one or in knock out tournaments for cash prizes. We all know that the internet is the fastest growing market place in the history of the world but did you know that there is an online games sector that is growing 4 times faster than the internet overall! Yes! and it’s the “Online Skill Games” market.There are many styles of Online GamesSome of the different types of online games that exist:1. Real time strategy games: This type of game is all about strategy where, for your army to fight successfully against the other internet players you need to develop a game plan by building lots of resources2. First person shooter: Here the players compete with each other one to one. In most first-person type games, the online game allows the death match or arena style of play. In this style of game play the view you see is the one seen from your character’s eyes.3. Massively Multiplayer Online Role Playing Games (MMORPG): In this type of game each person has to keep trying to reach the next highest level until he has reached the top one written for that game and these online games can have, simultaneously, thousands of players from every part of the globe, playing in a giant virtual world interacting against or with each other. Gamers can keep playing these types of games for months or even years!4. Browser type games: These are pastime games that are quick, simple and small that are played in your browser. The popular Java and Shockwave technologies are used to develop these games.5. Online skill games: An online skill based game is a web game played in tournament format or one to one. Each player pays a cash entry fee to play with a cash or merchandise prize going to the winner or winners. The outcome of each competition is based on the player’s ability and performance not luck.How Do Online Game Companies Make MoneyAll games today, are playable online. How do we make money? This is the question that companies making the online games have to ask themselves. The majority of companies make single-player games that are played at home and in this the player has to beat the artificial intelligence of the enemy. Today these games normally include an online multiplayer version which can be played against or with other Internet players. By selling their game DVD/CDs is how these companies earn their profit e.g. Warcraft 3 and Counter Strike. Advertising and promotions is how browser game companies make their money. MMORPG companies generally charge their players a monthly fee and continue to add content by programming new scenarios etc in their games e.g. Everquest 2 and World of Warcraft. Some don’t, but survive because their DVD/CD sales are high e.g. Guild Wars.What is the future of online games?Soon there will be a new entry into the online skill games market. According to their Free Online Games Market Report they will be the first company with their new online skill games platform, to launch a business that encapsulates three of the newest phenomena on the internet today. Online Games Entertainment, Social Networking using web 2.0 and a new way of marketing which has been described as Social Marketing 2.0. One of the core differences with this new platform over the conventional models is that we the players can if we want share in the profits while we play our games. With the market today (2007) worth approximately $5.2 billion USD and predicted to rise in the next 3 years to over $13 billion USD that’s $412 per second and with social networking sites already reaching 45% of web users and the 4 major Instant Messengers having more than 400 million users between them this potentially could be a whole lot of money.